Gameplay from Dungeons |
I was all excited to play this game as it looked interesting and similar to the type of games that I like to play. The intro level is pretty simplistic with lots of text, which I hate... You are able to control your dungeon lord and he is able to fight adventurers, which you will be doing a lot of in the first few levels because your monsters are worthless until you can level them up in later levels. You also get goblins as henchmen who will do your bidding, but will not attack any of the adventurers. You lure adventurers to your dungeon by planting loot in strategic positions that make them wander into your dungeon and then use monsters and traps to incapacitate them so that your goblins can throw them into cages to be tortured.
The interface feels a bit clunky and un-intuitive. I had trouble casting spells because I was unsure if I had to target anything or just click them and the game does not make this obvious to you. Overall, I had trouble playing this game and it wasn't until I was a few hours or so into the game that I was finally grasping the interface.
I think it's a neat concept, but I'm saving my money and not buying this game...